o7 CMDRs,
I've been trying to come up with an Oddysey mission runner/exobiology/short range explorer ship. The brief I've been working towards is:
So far I have come up with this DBX, and I wanted to share it to see what people thought and how I might be able to improve on it because I dont have much experience with Oddysey missions yet.
Some specific things I was wondering:
I stuck with lightweight bulkheads because upgraded ones take a huge chunk off the range, and I intend to bug out when the shield drops and let it recharge anyway. With the CG FSD it has ~63 LY range and reactive surface composite knocks it down to ~57, but this might be a worthy trade for better survivability.
Is there ever a requirement for a small cargo rack for Oddysey missions and exploring if you aren't bothered about picking up crashed escape pods etc? If not, I'll drop it for a docking computer because I'm lazy.
Is it better to take chaff or another shield booster instead? I don't intent to pick fights with other ships but the ability to get out/evade defences is useful.
I went with 2x dumbfire racks and a large frag cannon with the idea of getting up close and finishing other small ships off quickly, is the DBX agile/fast enough to do this or am I going to struggle?
Any input would be greatly appreciated. It might be asking too much of the little DBX to do all of these things in one loadout, but I wanted to have a go anyway.
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