The content of Weekly Challenges is pretty dry, and simply not fun. Sure, there are some pretty amazing missions that you really got to work for, but there are some that are just boring. Some require you to use a Legend you don't enjoy, and some require you to do the same, but with a Weapon. But I get it. Not all things you want can happen.
So, here's the thing: I personally enjoy more a good challenge, instead of a randomized from a pool. There's also the fact that, ever since Location Based challenges were removed, a lot of missions are repeating themselves. I just got a mission to bring back five friends from the dead three times in a row. Challenges like causing damage with Bangalore's Rolling Thunder are repeatedly appearing every season, and it's becoming very stale. I believe Weekly challenges could be reworked and have more, new ones, added every Season, especially considering I didn't see anyone getting a mission related to Loba, although this may be a mistake on my end.
So, here's the idea: there are currently three missions that grant a battle pass level, and four that give six thousand points (stars) towards the next category. In order to make it more enjoyable, one of the missions that automatically level up your battle pass are more "casual" and "unique", based on doing some sort of interaction with the map. Open a Vault, find a Legendary Weapon, fully recharge your Ultimate with a Recharging Station, etc.
For the four missions that give a smaller amount of XP, make one of those missions somewhat more unique than the others, like "Kill an enemy right after deploying from a Redeploy Ballon", or "Kill an enemy right after Grappling into combat with Pathfinder", or maybe even "Steal one item from the Vault with Loba's Black Market Boutique". For the others, more missions related to the Legend trackers and that involve appreciating a playstyle or that tries to make you better in the game could be added to the pool of possibilities. Things like "Travel 500m with Loba's/Pathfinder's Tactical Ability", "Stay in the Void for a total of 25 seconds", "Have 12 Fences all set-up at once", there is just a lot of possibilities. After that, beef-up the amount of XP to 6,750 per challenge, or a round seven thousand.
Last, but not least, a new type of way to get additional experience for those who want an even more casual, fun and passive experience. It's something I like to call the "Weekly Nessy Hunt", which would have it's own page of challenges.
Based on the Nessy/Nessie Easter Egg, this would be introduced as a mechanic to get bonus points every week, being exclusive to Premium Battle Pass owners. This is how it could work:
If you flawlessly squish all Nessies in a Season, not failing even one of them, you get a "Nessy Hunter" badge and an exclusive Nessy and Dog Weapon Charm.
The badge would evolve depending on how many times you're capable of doing it flawlessly, although not necessarily followed one by another.
Not only that, but for every evolution in the badge, you would win a Nessy Charm, themed on the adjective used in the badge. For example, the "Professional Nessie Hunter" badge would give you a Nessie using a tuxedo and black sunglasses, like a Secret FBI Agent. This is just an idea.
The Nessie and Dog Weapon charm is pretty self-explanatory. It would be a new, cool looking one, for every Season.
This would mean even a very passive and not-so-good player could win over five levels from the BP every week, and if enough dedication goes through, maybe even over seven. It could be good too, considering there's not a lot of content in Apex at this point, and some content-creators could take advantage of this. Would also soften the situation of people saying the items in the Battle Pass are bad.
In the future, these challenges could be developed even further with secret missions or funny/interesting variations, such as changing the Dog plushie to something else every season, like porkchops.
But this is just my two cents in the topic. What do you guys think?
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