If they can’t fix bugs like “error processing game logic”, or random server shutdowns, why can’t there be a reconnect feature like pubg? The only excuse the devs have given is that a reconnect feature would be too easy to abuse. How does pubg’s reconnect get abused? I’m sure it’s not too bad to copy a simple reconnect feature, when games like Fortnite copy entire concepts from Apex. I’ve done some development on online games before, and adding a reconnect feature is extremely easy. If there’s a disconnect, just save the players last location/inventory/whatever else. When they reopen the game, they can go back. In the meantime, their avatar just acts as if there is no input; if they are falling they continue to fall, if they are being shot they continue to take damage, if they die when they reconnect they die. I fail to see how this can be abused, and how there can be anything besides a positive impact for this game.
Not being able to craft them sucks. Especially when everyone I talk to about it…
First I'd like to say I absolutely love this game it's quality. Basically I first…
Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…
I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…
Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…
Here's my crew - T34-85M - for the life of me I cant figure out…