Artillery does the exact opposite of what it’s supposed to do.

Artillery is supposedly in the game to prevent camping, in my opinion it does the exact opposite. If players see multiple artillery in a match they tend to play a lot safer and stay in cover a lot more (based in personal experience) because if you try to do anything you start getting clicked a fat chunk of your health every 30ish seconds and the longer you contest a position without cover the longer it lasts.

It's not fun losing half your HP to some wanker on the opposite side of the map in the first 2-3 minutes of the game simply because you're trying to pressure a flank and progress the match.

Artillery is the lowest risk/skilp highest reward gameplay I have seen in almost any game I've played. It's literally sitting in hiding and hitting people for 400-800 irrelevant of whether they have armour or not, it's a pointless class that serves no purpose and I think it's about time to remove it.

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

1 year ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

1 year ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

1 year ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

1 year ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

1 year ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

1 year ago