Reasons for removing artillery:
Summary: Artillery sit at the back of the map, completely out of harms way for most of the game, spamming HE shells, missing all of them but still dealing damage and killing all your crew, they do not require any skill, they do not add an interesting interaction between players, they only sap the fun out of fights and frustrate people
Reasons for not removing artillery:
Summary: they are a core part of the game that tanks are balanced around, and can counter campers and op heavies
Counter:
Imagine how much more fun this game could if that artillery shell just hadnt missed you by 10m, stunned you, killed half your crew and dealt a quarter of your hp, artillery dont add anything to the game, only remove. They have ruined countless games of mine and im sure theyve ruined countless games of yours too. We need to do something to tell WG that artillery are quite possibly one of the worst game mechanics in any popular game to date, and need to be removed.
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In Removing arty as a class you would just need to have Light tanks carry 2 Arty Barrage Requests each kind of like in Frontlines.
Also give them the Ability to call in smoke 2x a match ! Smoke lasts 45 seconds on field.
All With a refresh rate of 60 seconds
1.) It would give light tank players more to do. Perhaps light tank players would stop driving in a straight line until they are dead.
2.) Limit 3 Light tanks a Game 2 Light tanks and 1 Wheeled vehicle or 2 Wheeled vehicles and and a light tank.
3.) Like in frontlines show just before the arty strike comes in there could be a warning given.
Boom No need for arty in the game