The method of proof used here is exactly the same as that used by Ipsos Reid, medical researchers, and well, everybody in the scientific community and measures margin of error according to sample size and 3rd year university type complicated math. It's called, "statistically significant". Anyways after tracking hundreds of matches over months of three players, with a margin of error of under 3%, the clear conclusion is that matches are rigged in two ways.
It's virtually impossible to win-loose exactly the same number of matches over long periods of time (when using a tier spread calculator method) and there is also evidence that players that play only high tiers are being driven out of the game with 95% loss rates. This is kinda awefull and kinda fair.
In order to increase match forming speeds they match players of different tiers. This causes a problem as will be explained. Imagine playing 80 matches and them evening out all the way, every day or month. For example 14 wins 14 losses . . . 38/38 etc . . .. Like flipping a coin 1200 times and getting 600 heads and 600 tails. Not likely.
Now there are some benefits to all this. If a player only plays tier X they no longer get the sucky matches against higher tiers and would keep getting stronger and stronger so that one day when newer players arrive to combat the powerful crew-tanks against opponents that have all the maps memorized. They don't stand a chance.
So if the game is to survive something perhaps needs be done about that kind of set up. MMOs do trim such players or, "They dominate the game". World of Warcraft uses flashing lights to deter such. At least WOT has enough taste to avoid intentional eye strain method.
If you find yourself stuck with a 95% loss rate for months at a time don't despair, just spread out your tier play so lower tier cues don't time out. You'll get better with the basic practice. Obviously players leave the game from time to time hence new players must be brought in. Kinda like being a nice member of the um, WOT family. This all making sense?
To sum it's highly unlikely that WOT is not fixing wins and losses but stats are not that big of a deal. And that is only 1 of the stats. Please just have fun and perhaps tell WOT to stop meddling so much, they are caught. The benefit of this though, is that if you come home from a hard day at work or school you're likely to win a few even if you are learning. The downsides are many such as when we purchase exp boosters and it's predetermined we will fail and the money is wasted.
And maybe don't spend much, especially to get to higher tiers. More fantastic tanks on the same size maps aren't as much fun as you can get hit or seen everywhere.
It's a fun game and I'll keep playing, but wish that it was kept alive in a more conscientious way.
P.S. if you get frustrated with being lower tier, I've tracked that too and it does even out. Can take a few days. Though psychologically doesn't seem that way as negative experiences register with us more strongly.
Well I'm down a few matches so know I'm due for victories even if I do nothing. Back to it! He hehe he.
Source: https://www.reddit.com/r/WorldofTanks/comments/jfvwpi/proof_wot_rigs_matches/