Shower thought: Since repair kits were changed to have a cooldown timer, the core gameplay of WoT changed.

Here's a couple of points I noticed after WG changed consumables to have a cooldown timer, instead of a one-time use per battle. I'm not saying the changes were good or bad, these are just observations over the course of… whenever the update was released.

– You are far more likely to get "YOLO'D" by someone around a corner, especially in the late game as before the change, enemies were screwed if they could not fire their gun.

– As a result of the first point, this might have contributed to the fact games last a lot shorter nowadays.

– In general, players became less cautious because mistakes are forgiven more often in a game. Meaning WoT in general became more fast phaced and less tactical.

– Something I noticed personally: Before the consumables update, I often used my low-health tanks or even light tanks to bait enemies around a corner, track them and let the team farm them. This is far less common nowadays.

Anyone else having thoughts on this?

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

1 year ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

1 year ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

1 year ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

1 year ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

1 year ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

1 year ago