Categories: GuidesValheim

Creating a Valheim world that is alive?

Hi, I'm thinking on how to go about creating a Valheim world that feels alive, where villages and cities would emerge out of player interactions in certain areas. I've been dabbling around on the comfy Valheim server but in my opinion that kinda feels like a plentifull Island has been ravaged by Shell and Enron and all the heavy metals have been extracted. Creating NPC's as shopkeepers or something with mods is an option but I'm a bit of a systems thinker, I used to do some game dev myself and I would really like it if such trade NPC's and quest givers respond to location-based player activity. It would be even cooler if factions would emerge that can hold, conquer or lose territory. It's quite a different game then but I'm a bit sick of building useless buildings only for my own aesthetic enjoyment. Thoughts?

https://preview.redd.it/bnnaoj3qq7571.png?width=1024&format=png&auto=webp&s=f9e7d8a7133cd4bb4c6665f48d402b3986d8cafd

Gamer

Share
Published by
Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

5 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

5 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

5 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

5 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

5 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

5 months ago