Modes Proposal: Normal, Survival, Creative, Raid

Valheim Guide: How to Acquire Strongest Weapon in the Game

Since there is so much debate over the difficulty of the game. This is what No Man's Sky does and it has great balance with the addition/exception to Raid mode which I innovated.

-Normal: The easier version of the present survival tuning. In normal

-Eaten food lasts longer
-Creatures less lethal
-Skills accrues faster
-No Cold at Night
-slightly larger inventory
-Only a select few achievements earned

-Survival: As is right now minus the Mistlands nerf – Maybe buffed meadows creatures like boars and neck's to actually scare a seasoned player rather than laugh.

-Combat Achievements, Boss Achievements, completion earned
-Achievement for never dying

Creative:

-Infinite resources and fly around like the addons let you
-unlocks after Normal mode is complete
– Hammer is a god tool

Raid (my innovation)

-Community of 5 or more vikings tuning online at once
-Small mobs are tuned to fight two vikings
-Unique mobs are tuned to fight 3 vikings at a time (Shaman, Brawler, Elites, Golems, etc)
– One Star Mobs meant for 3 vikings and slight increase in size for more available hitboxes
– Two Star Mobs meant for 5 vikings and increase in size for more available hitboxes
-World Bosses tuned for 5 vikings
-World Bosses defeated will auto tune to the next level of boss. (example: Defeating Bonemass will tune Eikthyr to relative Bonemass HP and Damage)
– Node resources should yield slightly more resources for the efforts and mobs could drop a significant resource for the are (Like Draugrs occassionally dropping iron like fulings drop black metal)

-Boss Rush (final achievement)
– After all trophies are placed, a warp gate to an instance opens and all the vikings have 30 seconds to enter that will participate in a boss gauntlet complete with adds. There should be a short rest available in-between fights.

On occasion, a defeated boss has a rare chance to spawn a revenge echo of itself in its home Biome which is detuned to handle 3 vikings instead of 5. A special achievement resource should drop.

The tuning above will encourage cooperative gameplay for all tasks in the game and provide a challenge for the die-hard vikings with very supportive communities and dedicated servers.

Source: https://www.reddit.com/r/valheim/comments/zss388/modes_proposal_normal_survival_creative_raid/

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