Come join us as we test out some of the awesome mods available for this game.
We're starting off with just a few, some quality of life changes via Valheim plus, and a skill class system.
We're also implementing the RAFT mod. You can build your own boats with bases on them! SWEET!
This is a great opportunity for anyone who, like me, was a little intimidated by the whole mod thing. We will work with you and help you get all the right mods installed and get you playing in no time!
For those already familiar with mods here's a full list of what we're running. (unfortunately the Server side characters mod does not seem to be compatible with the newest version, but I would like to implement on the next reset if possible)
Please PM me for the discord/connection info! Or any general question you might have
Bepinex https://www.nexusmods.com/site/mods/115
AzuAnticheat https://www.nexusmods.com/valheim/mods/1390
Valheim Legends https://www.nexusmods.com/valheim/mods/796
Better Wards https://www.nexusmods.com/valheim/mods/402?tab=files&file_id=7655&nmm=1
Valheim Plus https://www.nexusmods.com/valheim/mods/4
ValheimRAFT https://www.nexusmods.com/valheim/mods/1136?tab=files(requires some dependancies, your client will prompt)
Below is a list of the features I've altered using Val+
-slightly increased the amount of iron you get from mining.
-increased weight capacity from 300 to 400
-reduced skill loss on death by half
-your weapons/items will no long auto un-equip while in the water
-reduced fall damage by 20%
-decreased stamina cost of running/swimming and jumping by 10%
-increased stamina regen speed by 5%
-decreased stamina cost of using pickaxes by 10%
-Reduced the range of wards from 20 meters to 10 meters to allow for closer communal building
while still maintaining private chests in early game
-Increased workbench range from 20 meters to 40 meters
-Increased inventory size from 4 rows (default) to 5 rows
-Increased the capacity of ALL chests
-Increased capacity of the Karve Cargo hold
-apon retrieving your tombstone after death. All items will go back their original position
and all stacks try to merge with an existing stack first
-Enabled 1st person view mode (activate with F10)
-Enabled global fixed grid system to make precise placements when building
Key to enable grid alignment =* Left alt
Key to toggle grid alignmen =* F7
Key to change the default alignment =* F6
-Enabled "craft from chest" (This feature allows you to craft from nearby chests when in range) This includes
ships and carts when in range
-Increased the range of some chat features.
-You can now sleep in a bed without setting it as your spawn point.
-the repair function is now AoE instead of being individually block based
-Increased the distance you can zoom out while sailing
-Increased the experience modifiers (by 50%) of the following skills: Unarmed,pickaxes,woodcutting,jump
sneak,run and swim
-Torches will always stay at max fuel level once filled
-food now lasts 15% longer
-Smelters/Furnace now hold 20 ore and 40 coal (was previously 10/20)
-increased the yield from picking all berries/veggies etc.
-the location of carts and ships are now always visable on the map
-Smelters, Kilns and Furnaces all automatically fill themselves with the materials they use contained in nearby chests. This can be prevented by placing anything you DON'T want auto processed behind a ward.
Not being able to craft them sucks. Especially when everyone I talk to about it…
First I'd like to say I absolutely love this game it's quality. Basically I first…
Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…
I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…
Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…
Here's my crew - T34-85M - for the life of me I cant figure out…