PATCH 0.12.12.30
We present the Escape from Tarkov 0.12.12.30 patch notes. There will be a wipe with the patch.
New additions:
Bosses maintain contact with each other and with the other Rogues, however they don’t stick together and instead keep their positioning distances. When an enemy is detected by any of the bosses or Rogues, information on enemy location is transmitted to everyone by radio, and the bosses prepare for battle, taking up tactical positions for engagement.
Bosses help each other, use all available weapons, and are hostile to everyone: players of any faction, Scavs, and Raiders. They don't communicate with the rest of the bosses and Fence, so they attack any enemy immediately. Killing them does not affect the player's reputation.
The bosses' habitats are Lighthouse, Shoreline, Woods, and Customs. They do not stay in one place and instead wander through these locations all the time. If the bosses have moved to one of the maps, they will be absent on the others. There is no timetable for their movement and no one knows what the bosses are guided by when changing their location.
Added offline cooperative game mode. This game mode is only available to players who purchased the Edge of Darkness pre-order edition.
Added the “Co-op mode” checkbox on the game mode selection screen. In co-op mode, all settings for bots, bosses, time and weather are identical to online raids. Progress in co-op raids is not saved, and the gear taken into such raids won’t be lost upon death;
The “Start as group” checkbox allows for all players in the group to spawn together in the center of the location. With the checkbox unticked, all players will spawn like in the online mode.
The number of players in a group for the co-op mode has been increased and depends on the maximum number of players in the selected location.
The number of co-op servers may be limited under heavy loads. In this case, on the group gathering screen, you will see a message saying “Attention! High load on practice mode servers”. This message means that finding a server for a co-op raid may take longer than usual.
Reworked the movement animations:
Added new weapons and customization for them:
Graphical improvements:
The FSR option is only available for Full HD resolutions (1920×1080) and higher. The Performance mode is only available for 4K Ultra HD resolutions (3840×2160) and higher.
Temporarily disabled the ability to enable Mip Streaming in the graphics settings. We are currently reworking this function and will re-enable it in the nearest updates.
Updated the NVidia Reflex version.
Reworked laser sights for all tactical devices: with IR mode enabled, the lasers and flashlights will not be visible since they are designed for use with NVGs. Also, the intensity and brightness of standard non-IR lasers has been increased.
Sounds:
List of fixes:
Other changes:
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