Fleet carrier decommissioning is a mysterious process and, through a series of experiments conducted for the Fleet Carrier Owners Club (r/FCOC), I've demystified some of it – and have found the Codex entry is wrong in several places.
Here are the most important findings. There's a full summary post here.
The Codex says or implies… | Actual behaviour |
---|---|
Most core services will cease to function during the Pending Decommission state | Most core services remain operational during the Pending Decommission state, including navigation, tritium donation and the market |
You have at least one week before your carrier becomes fully decommissioned and inaccessible | The carrier was decommissioned in just under five days |
You will receive a refund for installed optional services, stock and cargo | You will not be refunded for these |
Other commanders docked, or with stored ships and modules, will receive communications about the decommissioning process | Other commanders receive no communications at all |
If you're going to decommission your carrier, make sure to remove all optional services and keep an eye on the decommission timer.
Not being able to craft them sucks. Especially when everyone I talk to about it…
First I'd like to say I absolutely love this game it's quality. Basically I first…
Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…
I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…
Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…