General
- A new set of legacy combat encounters have been added for Act 1 at Magician and higher difficulties
- Surge ascension modifier move speed increase reduced from 50% to 40%, and the enemies can now be slowed
- Reduced base armor on many bosses and captains
- Reduced health and damage sensitivity of Toothy Toothums
- Reduced health regeneration of enemy Alchemist Chemical Rage
- Reduced damage of Brain Sap and Fiend's Grip in Demonic Woods
- Glarf's Bloodlust option has been improved from 2 encounters, 50 bonus attack speed, 12% bonus movement speed to 3 encounters, 60 bonus attack speed, and 15% bonus movement speed
- Fixed Carrie not leveling up with Ascension in Bug Bait
- Fixed Bogdugg's Cudgel and Femur not working
- Fixed cases of patrolling units being exploitable via attacks outside their aggro radius
- Bosses will now only begin their fights once they've seen the player
- Fixed being able to drop movement speed items to circumvent movement speed cap for trap rooms
- Trap Room base movement speed increased from 350 to 360
- The following items are no longer purchasable from the main shop: Creature Blade Mail Outworld Meteorologist Meteor Hammer Continuum Key
- Fixed Pudge Encounter map on west side having too a narrow channel for Pudge to get through
Heroes Bane
- Enfeeble: Cast reduction minor shard increased from 3 to 4%
- Fiend's Grip: Mana drain minor shard combined with damage per second minor shard
Clinkz
- Singe: Knockback distance increased from 50 to 72
- Singe: Knockback duration increased from 0.1 to 0.2
- Singe: Slow duration increased from 1 to 2
Dawnbreaker
- Solar Guardian: Cooldown reduced from 120/110/100 to 100
- Lightbringer: Mana cost reduced from 100 to 75
- Lightbringer: Duration increased from 5 to 6
- Lightbringer: Cooldown decreased from 60 to 45
- Sun Sentinel: Duration increased from 3 to 5 seconds
- Death of a Star: Fixed some cases where the cast would not start
- Death of a Star: Now increases base heal by 75
Disruptor
- Glimpse: Bonus damage minor shard increased from 40 to 50
- Static Storm: Cooldown reduced from 90/80/70 to 60/55/50
- Shocking Travel: Increased damage from intelligence from 70% to 100%
- Pacific Storm: Damage reduction increased from 30 to 50%, and also slows movement speed by 50%.
Drow Ranger
- Gust: Bonus blind percent minor shard increased from 5 to 7
- Marksmanship: Active cooldown reduced from 70 to 60
- Silent Echo: Now also grants Drow 2 agility for every enemy hit and 4 agility for every captain hit for 12s.
- Fleet-Footed: Now applies a basic dispell on allies.
Gyrocopter
- Missile Ride: Area of effect increased from 90 to 120
- Missile Ride: Now deals 2x damage
- First Strike: Fixed it having no effect if cast again while already having Flak Cannon active
Juggernaut
- Blade Fury: Duration minor shard decreased from 1.0 to 0.75
- Detonate Ward: Now increases Healing Ward radius by 150.
- White-Hot Katana: Ignite duration increased from 5 to 10
- White-Hot Katana: Ignite damage increased from 25% to 50%
Kunkka
- Torrent: Damage shard increased from 50 to 75
- Tidebringer: Damage increased from 15/30/45/60 to 20/40/60/80
- Tidebringer: Damage shard increased from 15 to 20
- Ghostship: Cooldown reduced from 80/70/60 to 60
- Ghostship: Removed rum absorb minor shard
- Ghostship: Added 150 damage minor shard
- Tsunami: Now fires a single wave forward that deals 250% of Tidebringer's damage as magic.
Lich
- Frost Shield: Damage reduction increased from 5/10/15/20 to 7/14/21/28
- Chain Frost: Cooldown reduced from 100/80/60 to 60/55/50
- Anti-Magic Shield: Duration is now 50% of Frost Shield's duration
Lina
- Fiery Soul: Removed stack duration minor shard
- Fiery Soul: Removed mana cost / cooldown minor shard
- Fiery Soul: Attack and movement speed shards combined into one upgrade
- Dragon Trail: Now creates a Light Strike Array for every 250 distance rather than a fixed 4 (base power unchanged)
- Ignition: Now uses Laguna Blade's damage instead of Dragon Slave's
Luna
- Eclipse: Cooldown reduced from 140/130/120 to 90
- Lunatic Frenzy: Lifesteal increased from 20 to 25%
- Lunatic Frenzy: Duration multiplier increased from 3 to 4
Magnus
- Empower: Removed cooldown/mana cost shard
- Reverse Polarity: Cooldown reduced from 90 to 75
- Over-Empower: Now triggers a 50% strength Reverse Polarity at the target when cast instead of granting full bonuses.
- Shock and Awe: Now stuns instead of slows targets. Damage reduction changed from 75% for 2.5 seconds to 50% for 2.5 + stun duration seconds.
- Too Many Waves: Internal cooldown decreased from 4 to 3.
Mars
- Arena of Blood: Cooldown reduced from 90 to 75
- Anyway, Here's Spearwall: Now causes soldiers to attack twice as fast and knock enemies back half the amount
- Stunning Rebuke: Now grants 2 charges of God's Rebuke. The stun duration is now 50% of the knockback slow duration.
Omniknight
- Guardian Angel: Cooldown reduced from 160/140/120 to 120
- Guardian Angel: HP Regen minor shard increased from 8 to 12
- Heal Life Angel: Purification Trigger chance from 20 to 25%
Queen of Pain
- Sonic Wave: Cooldown reduced from 125 to 100
- Fervent Assault: Buff duration increased from 4 to 10. Effect can now stack multiple times.
- Hall of Pain: Area of effect increased from 80 to 125
- Discordant Force: Attack damage increased from 10 to 15, and now gives 1% spell amplification per hit instead of attack speed.
- Haunting Echoes: No longer creates a scream at the start location
Sand King
- Base armor increased by 1
- Burrowstrike: Damage upgrade from 60 -> 75
- Burrowstrike: 0.75 stun duration minor shard has been added
- Sandstorm: Blind and Slow have been combined into one upgrade
- Caustic Finale: Explode damage minor shard from 40 to 50
- Caustic Finale: Damage over time minor shard from 7 to 8
- Caustic Finale: Slow minor shard has been removed
- Epicenter: Attack Speed slow minor shard has been removed
- Epicenter: Cooldown reduced from 120/110/100 to 100
- Transport Burrow: Now creates an Epicenter at the arrival destination that pulses once for each second of Burrowstrike Stun duration.
- Independent Sandstorm: Now also gives Sand King bonus movement speed equal to the slow
Slark
- Pounce: Damage shard increased from 50 to 75
- Pounce: Distance shard now also increases speed
- Brackish Bath: Now always also affects Slark when another unit is targeted
- Gone Fishing: Now also grants 2 charges of Pounce.
- Lucky Catch: Proc chance increased from 15% to 20%.
Snapfire
- Mortimer Kisses: Cooldown reduced from 120/110/100 to 90
- Lil Friendly Shredder: Now also grants 3 additional attacks
Tusk
- Ice Shards: Base duration from 3.0 to 3.0/3.5/4.0/4.5
- Ice Shards: Duration minor shard from 0.5 to 0.75
- Ice Shard Extension: Now also grants 2 charges of Ice Shards
- Snow Fort: Now also grants Snowball 20% spell lifesteal that is shared with teammates in the snowball
- Cool Party: Lifesteal increased from 8% to 12%
- And Another Punch!: Now also refunds 50% of the Walrus Punch mana cost, and can occur if the death occurs during the slow debuff rather than only on a direct kill.
Ursa
- Earthshock: Removed Earthshock slow minor shard
- Ferocity: Now grants allies the current level of Overpower instead of bonus attack speed.
- Cannonball: Now also increases Earthshock damage by 25%.
- Ursa Minor: Swipes modifier increased from 25% to 35%
Viper
- Shedding Skin: Aura radius increased from 900 to 1600
- Shedding Skin: Damage increased by 50%
Void Spirit
- Resonant Pulse: Absorb Per Unit minor shard increased from 15 to 20
- Phantom Attack: Critical strike damage increased from 200% to 300%
Weaver
- Time Lapse: Cooldown reduced from 70/55/40 to 60/50/40
- Back To Basics: Now also casts Shukuchi on the ally afterwards.
- Explosive Reality: Now triggers explosions all along the path rather than only the start and end positions.
Winter Wyvern
- Ice Cold Killing: Now emanates the current level of Splinter Blast every second with 50% damage
Witch Doctor
- Death Ward: Cooldown reduced from 80 to 60/55/50
- Invigorating Charm: Now also grants 8% spell lifesteal
- Bewitched: No channel Death Ward duration from 50 to 100%
- Spirit Balm: Removed
- Strange Boon: Removed
Source: https://www.reddit.com/r/DotA2/comments/s7agao/aghanims_labyrinth_the_continuum_conundrum/