Since every one on this sub reddit is crying for renfri change i came up with a idea so here's what i thought of.
Power: 7
Provision: 13
Ability: at the start of game if your starting deck has at least 25 units infuse your leader ability with a blesing and enemys leader ability with curse
(if a blesing or curse activates when leader ability is used up for leaders with charges it activates after the final charge)
List of blesings:
- Split 8 demage betwen all the enemys(activates when used up)
- Set weakest card power on your side of the board to 10(activates when used up)
- Whenever you play a unit next to another unit boost it by 1 if your leader ability is not used
- Play a card of provision of 9 or less from your deck(activates when used up)
List of curses:
- Whenever your enemy plays a unit buff it by 1
- Every 3rd card you play is infused with doomed
- Demage strongest card on your side of the board by 9(activates when used up)
- Whenever you play a unit without any adjecant units demage it by 1
It makes card No longer avilable to be played 4 or 5 Times for crazy points, card is still rng but it's nothing game changeing (at least i think the curses and belsings ar fine), forces players to think more(they can't Just slam a leader and replace it with another one immediatly).
Give me your opinions on my idea but i think it leaves card to be decently playable while not broken and a auto include in every list.
Source: https://www.reddit.com/r/gwent/comments/wfwmhk/my_take_on_renfri/