Roughly 9 months ago, Factions got new leader abilities, some old ones were buffed, problematic 2 cards in a turn leaders were reworked and some were replaced. The replacing of Sacrificial Vanguard being a highly disliked change at the time. Pushing SK further away from its unique beta identity of graveyard manipulation and into more pure damage oriented play style. A somewhat popular opinion at the time being to keep Sacrificial Vanguard and remove Onslaught instead.
I'm interested in seeing the current opinion of the players, both old and new, on this matter.
The abilities for those that forgot or started playing after the removal:
Sacrificial Vanguard –
Order: Discard a card, then draw a card. On round start, refresh this ability. Whenever you discard a card, damage a random enemy unit by 1.
Onslaught – Order: Damage an enemy unit by 1. Cooldown: 2
Source: https://www.reddit.com/r/gwent/comments/o5pxfl/poll_should_onslaught_be_replaced_with_the_old/