Techies Talk Day 15: Continue testing.

Windranger DOTA 2 Hero Guides

Hey everyone, I'm back at it again to talk about everyone's favorite stain: Techies.

After playing around with the new Techies I have some things to say. While I miss green mines greatly, they had to go as a base ability. Moreover, Techies' Tazer would not be a good shard ability because of how good Techies current shard is. It would make no sense to move Tazer to becoming an Aghs ability, and Techies current Aghs sucks big doinks (as we have discussed here greatly.) As a result, I belive the necessary change that Techies NEEDS is the RETURN of REMOTE MINES in a heavily nerfed, AGHS exclusive state. I do not believe that you can change the current form of Techies aghs enough to make it worth considering and I do not believe the ability extends beyond that of a utility ability. I believe that changing this aghs to what I propose (or even a NEW mine type) would be a good middle ground and would do a great deal to appease the core Techies players who enjoyed how the hero worked before. Please, I beg you, do NOT turn Techies into a dull wombo-combo jockey. I can share the results of the poll I conducted here demonstrating that this idea WOULD be supported.

Thank you for reading. Find me on Twitch if you would like to discuss Techies live; it is what I live for. Long live Techies Tuesday!

Source: https://www.reddit.com/r/DotA2/comments/ycfdaj/techies_talk_day_15_continue_testing/

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