I remember ages ago
- Immunity is a tag that goes very well with no unit/uninteractive archetypes. Unfortunately the ability goes against that.
- This card is weird as it must be played immediately to (hopefully) achieve full value. It can potentially mess up sequencing which is one of the most important mechanic in Gwent.
- Random pings are much prominent now than they used to be when this card was initially released, effectively there are many ways this card can die.
- Needless to say but yes, there are way better choices for a 7 provision card (like Gord lmao).
How would you change this card to make it viable again while keeping the Immunity tag? Personally I think a small buff to provisioning could do great although a full rework may be required.
Source: https://www.reddit.com/r/gwent/comments/r6hujo/with_all_these_talks_about_milva_i_think_the/