Apex Ranked Reward System Rework Concept

Hi, recently I and many others in the community have felt dissatisfied with the way the ranked reward dive trails will work at the end of our current season (Season 4) so here's some ideas I had to try to make a fair yet satisfying way for them to be earned.

Dive Trail Reworking

Since diamond has had the dive trail reward revoked in this current season and from here on out it would make more sense for permanent dive trails to remain for masters and predator rank. After all, those ranks can be a hard thing to achieve even for most above average players. The idea for them being seasonal dive trails implemented by Respawn (as brought out in their devstream) is to insure ranked play will not only increase in numbers but also keep them stable throughout future seasons. They hope that players will grind every season so they maintain their dive trail status, when in reality it discourages the player base from playing in the first place since the dive trail isnt a permanent reward making it less sought after. So here is the system I thought of to keep both ideas in place:

Dive Trail earning requirements:

Temporary Dive Trails: Given to those who achieve their rank in only one of the two splits.

Permanent Dive Trails: Given to those who achieve their rank both splits.

(Another idea is to make the predator trail permanent no matter what since it is the hardest rank to maintain in the game, so players holding this rank should be entitled to a permanent trail anyways.)

This is my idea and I hope you all can agree with my opinion, let me know what you think in the poll below!

View Poll

Source: https://www.reddit.com/r/apexlegends/comments/fsmord/apex_ranked_reward_system_rework_concept/

leave a comment

Your email address will not be published. Required fields are marked *