Sixth Sense not being a game mechanic makes WoT extremely confusing and frustrating for new players without it

Now that I've played over 2000 games I wanted to share my opinion on one of the worst things about this game besides artillery existing (cause we already alll hate those SPG's).

The problem with 6th Sense is that this perk that is fundamental to understand what is going on in the game, but since it’s a perk you need to train each commander of every tank to have it which takes over 100 games even using premium tanks.

This should be a game mechanic that’s always available it makes no sense that you have to struggle without any information if the enemy can see you or not. I think this not being available for new players is the reason why this game isn’t as popular as it could be, and this lack of information is extremely frustrating.

I know you can have this perk as a directive but forcing players to spend 20,000 credits per game is not a good solution especially for new players who don’t have the credits to spend on that every game they play especially since they probably already suck and are gonna die in the first few minutes anyway.

Tl;dr: Forcing players to play the game without 6th sense will keep new people from playing who aren't willing to spend money before enjoying the game

Source: https://www.reddit.com/r/WorldofTanks/comments/stl59p/sixth_sense_not_being_a_game_mechanic_makes_wot/

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