– physic & collision:
+ WT: tanks don't collide but go inside each other, have jerky movement and collision
+ WOT: way better physic engine, you can ram and jump off cliff, tanks do have friction
– graphics quality:
+ WT: looks like a 90s era game and you have to even lower the graphics settings to spot enemy in RB
+ WOT: unless you play on the lowest settings everything looks great even in 2022
– optimization:
+ WT only use 1 thread, have to buy some of the new cpu with fast single threaded just to play this game at 120-144 fps
+ WOT use like 4-6 threads, u can play WOT at 144fps with an old 4 cores cpu easily
– sound quality:
+ WT: have unique sounds for each tank, but poor overall sound quality, unable play multiple sounds at the same time
+ WOT have way better sound quality, but every tank is the same
– customization:
+ WT you can have bushes (pay to win) and pin up decal of a porn actress on your vehicle
+ WOT have a lot of vehicle 3D skins
– grinding:
+ WT: have to buy nearly all previous vehicle to unlock the next one, can't sell vehicles
+ WOT: can skip vehicles, can sell vehicles
– gameplay:
+ WT (ground): prey and snipe the enemy in the fastest way possible, kill assist doesn't reward much. Less teamplay. Your tanks optics matter and RB require u to have good eyesight.
+ WOT: depends on your vehicle role and class, ie: heavy tank, trading shots and moving around the maps, ie: light tank, scouting … really help if you have good teammates. Damage assist reward fairly
– bugs:
+ WT: not esport ready, lots of bugs. land a 152mm ATGM into the face of a BMP2 and he take no damage. shoot through the back of T80U and nothing happen bc his fuel tank absorbs all damage lol. shoot a 550mm pen APFSDS to the side of a light tank yet do nothing bc of volumetric armor. land 2 APFSDS directly on a helicopter yet he only suffers tail damage
+ WOT: competitive, but ghost shell, happen sometimes
Source: https://www.reddit.com/r/WorldofTanks/comments/zbz3ye/wot_vs_wt_ground/