According to several statistics, the worldwide gaming industry will be worth $268 billion by 2025

Playing for profit, or P2E is becoming a popular business approach in the NFT gaming market.

How often do you play these kinds of games?

Like many other industries, online gaming has seen a number of trends and patterns evolve throughout time. FPS and multiplayer online combat arena games are among the titles available.

According to my observations, the cryptocurrency industry appears to have realized the increasing market's potential, as well as the impact that blockchain-based innovations like the LUDO project may have on it.

I think this was made possible in part by the advent of NFTs, which enabled developers to build and transmit tangible value in gaming environments, so providing extra incentives to players.

This is how the notion of P2E developed, and it is gaining traction. We'll look at the P2E mechanism used by the bitcoin business, as well as a few essential ideas and popular games.

Source: https://www.reddit.com/r/NFTGames/comments/vc3d80/according_to_several_statistics_the_worldwide/

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