Fixed the motion correction buffering on attacking and casting sometimes increasing the effective distance. This fixes the issue with towers sometimes briefly stopping attacking
Fixed a number of cases where the AoE radius preview wasn't displayed correctly
Fixed a number of spell range preview not interacting correctly with Cast Range bonuses
Puck's Waning Rift and Necrolyte's Death Pulse now both have range indicators on mouse-over.
Fixed Primal Beast Uproar incorrectly having decreased Attack Damage Bonus per stack
Fixed Primal Beast Pummel interaction with some movement-based damaging spells if the enemy died during the grab (e.g. Lion's Impale)
Fixed Refresher Orb and Shard cooldowns incorrectly ticking down in some cases where the items were not in the hero's main inventory
Fixed Meepo's shard damage value being decreased
Fixed Boots of Travel not showing cooldown in inventory and when Alt is held under the player on the top bar and improved the HUD teleport indicator appearance
Fixed issue that sometimes allowed using abilities when in a stunned state
Rubick
Fixed Telekinesis interaction with allies in free spells mode.
Fixed Telekinesis landing marker fx not appearing
Fixed illusion display interactions with some stolen abilities
Fixed Spell Steal interaction with Undying's Decay and Flesh Golem.
Fixed Spell Steal interaction with Queen of Pain's Shadow Strike scepter version
Fixed Spell Steal interaction with Enigma's Malefice shard version
Fixed Arcane Supremacy incorrectly adjusting some range indicators
Fixed the +40% stolen spell talent to display additional damage in tooltips when Alt is held.
Fixed Ancestral Spirit stolen sometimes providing a permanent spirit buff on Rubick.
This is probably the 600th post about it, but me and 2 other guys just got teamkilled. I know its not against the Tarkov rules but it is against the ...