Progetto 65
It's a versatile medium tank that's able to deal much damage in short bursts and to sustain normal cyclical fire. The changes are aimed at decreasing the efficiency of long-range shooting along with an indirect decrease in general damage per minute. It's worth noting that the main feature of the whole branch, the autoreloading system, stays intact, along with the play style in general. The loading time for separate shells and the shell autoreloading time will stay the same.
Along with the changes to the characteristics of the vehicle, we are also considering an option to remove the ability to mount a Gun Rammer on the Italian Tier IX-X vehicles.
Progetto 65
Turret Traverse Speed: from 36 to 34
Aiming Time (s): from 2.1 to 2.5
Increased the dispersion after firing a shot
Dispersion at 100 m (m): from 0.33 to 0.35
Removed the ability to mount the Gun Rammer
Standard B
Turret Traverse Speed (stock): from 32 to 30
The Cannone da 90 Rh gun in the stock turret:
Aiming Time (s): from 2 to 2.1
Increased the dispersion after firing a shot
The Cannone da 105 Rh V1 gun in the stock turret:
Aiming Time (s): from 2.4 to 2.6; Dispersion at 100 m (m): from 0.35 to 0.37;
Increased the dispersion after firing a shot
Turret Traverse Speed (top): from 34 to 32
The Cannone da 90 Rh gun in the top turret:
Aiming Time (s): from 2 to 2.1; Dispersion at 100 m (m): from 0.32 to 0.33
Increased the dispersion after firing a shot
The Cannone da 105 Rh V1 gun in the top turret:
Aiming Time (s): from 2.3 to 2.5; Dispersion at 100 m (m): from 0.35 to 0.37
Increased the dispersion after firing a shot
Top engine power: from 750 to 690 (Specific Power: from 21.8 to 20)
Removed the ability to mount the Gun Rammer
Object 430U
A medium tank that combines features of both heavy and medium tanks. Such hybrids usually suffer from the drawbacks of both types, however the Object 430U managed to take the best from them. The changes to this tank will include the changes to its frontal armor and gun handling.
Object 430U:
Dispersion during movement and hull traverse: from 0.12 to 0.16
Dispersion during turret traverse: from 0.1 to 0.12
Nerf of frontal armor (created weak spots and decrease thickness a bit, so that E 50 had the same or better armor to add the two original nations' armored medium tanks to the meta). The frontal view of the commander's cupola and the gunner's cupola will be weakened to about 270 mm of effective armor to allow the Tier IX-X vehicles to penetrate it there without using special shells.