Balancing issues

What is the point in having all of these conflict zone plots? Delta wings, enemy captains, correspondents, etc. You could spend 10 minutes fighting a delta wing Vulture and not even make enough from it to repair and rearm your ship. You practically have to go rearm after killing a whole delta wing! These are Vultures, ASP’s and FDL’s. I’m in a maxed out Cutter/Corvette with big DPS. When I get ganked, I’m lucky if I can survive the 14 second cool down to quit to the main menu. How does it take 10 minutes to kill one NPC and why am I awarded nothing for it?

I’m guessing a lot of you will say “just ignore them…or do something else.” I do. I’ve got 3K hours in Elite. I do it all. It just that someone actually worked on this. Someone thought it was a good idea to make the award for killing a delta wing 50k. LOL. Have they even played their own game? It’s so hard to introduce this game to new players when shit like this exists. Then you can build a shardaconda and melt a goid in 15 seconds for millions. Balance this game. Good lord.

Source: https://www.reddit.com/r/EliteDangerous/comments/123vs0t/balancing_issues/

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