[day3] The second biggest overshight with Dark Willow is…

Dota2 Mods

…that it's only 19 Bedlam attacks (when logic says "5s duration with 0.25s atk interval" lead to at least 20 attacks)



I simply divide 5 by 0.25 and it gives me 20. BUT:


#1 Remember these 3 damage instances/hit times (actual time damage received) we will need it later.

#2 https://i.imgur.com/sLku1gq.png Bedlam attack profectile deals damage after Bedlam buff ended so it's not restricted with Bedlam buff duration.

#3 As first hit is possible 0.03s after cast https://imgur.com/a/JzA0oN6 there should always be at least 20 attacks within 5s with 0.25s interval. Doesn't matter how you spread it. example:

0.1 0.35 0.6 0.85 
1.1 1.35 1.6 1.85 
2.1 2.35 2.6 2.85 
3.1 3.35 3.6 3.85 
4.1 4.35 4.6 4.85 

#4 As one man noticed we can't put straight 0.25s with 1/30 server tick time so his guess is that 19 attacks limited because of delay of 8/30 which is 0.266s (each attack takes 0.266-0.25=0.166s more). But #1 tell us hits are possible within 0.23s which is most likely rounded 7/30=0.233s. (so it might be coded to compensate delays)

ps: difference between cast-time and 1st attack, intervals between attacks are explained by enemy target's position and these factors:

Jex rotates around Dark Willow

The attack radius is centered on Jex

The attack projectiles traveling at a speed of 1400

Source: https://www.reddit.com/r/DotA2/comments/mb2s7v/day3_the_second_biggest_overshight_with_dark/

leave a comment

Your email address will not be published. Required fields are marked *