Fixing UI irritants and bugs

There are a lot of UI improvements that could be easily made but no progress seems to be made on them ever. I know FDev have competent UI people, but they never seem to be allowed to iterate and improve and fix old, old bugs and user experience issues. A sample:

  • 2 out of 3 of these missions are now completed. No way for me to see which ones in the list.

https://preview.redd.it/qy1airtmfhh81.jpg?width=2560&format=pjpg&auto=webp&s=84b4148c3cf0eacdb17c289d5f599829ea7d2342

  • If I click on any one mission, and want to see where the mission is using this icon, it takes me to a Galaxy map view, not the system map where the mission is in

https://preview.redd.it/ypel0lldghh81.jpg?width=1438&format=pjpg&auto=webp&s=fef30e1b4ad9020568c536c5154601cfff10c445

  • If I donate mined tritium to my carrier, when there is also tritium sitting in the refinery, it causes a black adder crash to menu. Every time.
  • Galaxy map, routing a multi jump, always seems to assume Neutron Star boosting is wanted (even though the checkbox is not selected), and because it is already not selected, there is no easy way to re-route the jump without neutron jumping.

many, many more. Can we have a UI focussed feedback session… actually monthly focussed feedback on different topics/areas each and every month would be a great way to feel like progress can be made.

Source: https://www.reddit.com/r/EliteDangerous/comments/sr3u8e/fixing_ui_irritants_and_bugs/

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