Bite-sized stories of my Valheim Adventures.
Like all castles, I created the beginnings of a dungeon.
Some starred Skeles and Greydwarves seemed to be popping up often, so I tried putting them together for the laughs.
They didn't get along, and I learnt the biomes hate eachother rule.
So I had to rebury Mr. Skele, leaving Mr. Blue in the cell.
Little did I know however, logging off and back on again would spawn Mr. Blue outside of his cell but locked within my castle to destroy things whilst I was across the map.
He was soon buried beside Mr. Sklele.
Cnut and Sackson were back for another evening of adventure.
This time we had heard the story that the world was flat.
It got us curious.
Was there an invisible magic wall?
Could the trunk of Yggrasil be found at the edge so we could finally climb into the heavens like Jack and the Beanstalk?
After a long and arduous journey trying not to drown with these two, we make it to the very North East of the map.
We have a quick run around.
We found the End of the world.
This was pretty fascinating.
I didn't get a shot of it, but there was a floating leviathan right on the cusp of the edge of the water and the drop.
Having never found the realm the 'Deep North' we wondered what it contained.
Despite finding small and distant patches of Mountain biome, Deep North was a frozen wasteland.
Nothing lived out here.
If you ran between the 'deep' and 'mountain' triggering the biome locations you could reverse the sun watching it go down in 'mountain', take a few steps to the left, and it went back up in 'Deep', essentially creating a never ending day.
Despite Lilly pads of icebergs, snowstorms and endless white desert of snow and hills, the Deep North was barren and pointless.
It's probably sitting here awaiting its Devs to make it a Nifflheim Ice Giant stomping ground full of deadly creatures far more fearsome and deadly than the Plains.
But like many of us, I dont want to imagine how long we'll have to wait for it.
Well that was the fun part.
We got on the longship, heading out to the Leviathan to get a closer look at the edge of the flat earth.
When you get close to the edge of the world, realistically like it would in real life, the water will start sucking you out from a certain radius. The closer you get the stronger it is.
If you can see the sea foam throth when sailing nearby, you're probably running a fine line of too close.
(We are yet to find a land bridge to the edge after this however we have been looking.)
The leviathan was placed well enough that it extended beyond the edge of the world by half its body.
The huge iceberg like underside of this creature could be seen from the right angle.. and its face!
They had faces!? It was pretty cool running around atop this thin beyond the edge of the map.
Then the bad news came.
We discovered no amount of Moder will save you from the oceans currents when you're this close to the drop.
A leviathan is an immovable object therefore safe from the current but there is no boat that can outrun the pull.
We were lucky enough to ram the longship into the leviathan arriving, and all bailed fast enough out of excitement that the unmanned boat became inactive and stayed there..
But the second we went to leave and Sackson grabbed the rudder..
We were doomed.
You can't harpoon turtles either, we tried. 🙁
It was catastrophic.
![img](qf2c1nt3ijl91 "Alas on our attempted journey back..
")
One of the guys had Moder from another server, even that was not enough to break free of the current.
The boat, Sackson and myself were sucked into the misty oblivion.
Cnut on the other hand…
He managed to launch himself from the deck, back onto the back of the leviathan and watched as we fell to our deaths with all our stuff.
All my blackmetal was gone!
Sacksons New Crystal battleaxe and padded armor.. all gone.
It had taken me so long grinding to get all my Blackmetal, accompanying Cnut and Sackson as an underleveled char in a place of constant looming death by Deathsquito.
I death ran half the Deep North naked with a Lox cape and club (just in case) trying to find my grave.
Maybe it would pop up on the last bit of land nearby, or on the back of the turtle where Cnut was now stranded.
We didn't know what to expect being the edge of the earth.
But it was unforgiving.
Our stuff was gone.
Cnut committed Seppuku off the Leviathan.
A while later and more grinding, I remade some of my stuff and am getting my courtyard into shape.
Suddenly a gigantic brown ball of furry snake head plows through my fenceline.
On its back, Naked Santa Cnut.
He has taken up a Breeder occupation and I think he swam a Lox or two from the plains half the map over… all the way back to our peaceful meadowy HQ island to a pen outside his house.
Well I had resources to gather and skills to level back up, so off I went.
DUDE I THOUGHT THIS GUY WAS ODIN until the claws came out.
Thought, oh he's coming to say hi this time.
Maybe I prompted an ingame message, or a quest or something..
Dudes floating over all slow and deliberate like.. then these puppies come out.
Nope he wanted to rip my eyeballs out.
I get back from hunting to find Thornk at the main hub.
He's found a way to punch trees and objects to up his melee.
We find the friendly fire button and turn them off realising we can brawl eachother to up our skill stats of melee and block safely too.
10 minutes of running around punching eachother was funny as.. until he 'accidently pulled, I think it was a Frostner, BattleAxe or something.. It was a hardhitter.
Instant Game Over.
He smashed my weak ass skull in with it killing me instantly.
It was funny and we laughed about it but I was going to hold a grudge.
I'd make sure I killed him 'accidently' in future too when I could reach his levels.
In the meantime, Cnut and Sackson have work, so Thornk and I go off on a random adventure together.
The outpost was very high up. I'd died a few times trying to build it.
So of course Cnut gone Breeder dropped in to test it out.
He yeeted off the top like a helicopter beyblade.
It was hilarious watching him disappear.
Unfortunately helicoptering did not enable him to fly.
We discovered 100HP is the max fall damage you can take hitting ground.
So with the addition of the new tar pits, Hearth And Home had come in.. and the swamp wasn't so friendly anymore.
Giant tree spiders were popping up out of nowhere looking like possessed things from The Ring.
The first few times we ran for our lives, prodding to find their weakness and attack habits.
The good thing about these guys is they ooze a faint green glow even when hiding.
Kind of like the Golems glow. So if you can surprise them with a fire arrow it'll take a good chunk off their life.
We figured out the Blackmetal Axe, was the next go to against them so I took up Tree Spider Hunting..
To be continued..
Helhalla 1:
Helhalla 2:
Helhalla 3:
Source: https://www.reddit.com/r/valheim/comments/x4j8yn/helhalla_4_end_of_the_world/