Please read this all before commenting.
Current problems:
Hitting wheel absorbs damage, which is annoying for most players
They have really good gunhandling even on top speed, so they are able to autoaim you, shoot you and this all when going on 90km/h
hitting the wheel not only does no damage, it also just slows the tank, it can still go and hide until ot repairs itself
My idea how to solve that:
add the turbo mode to all wheeled vehicles (to tier 6 and 7)
make them have better slightly better view range in slower mode, but make it so it takes 3 seconds to switch to modes, you can still drive, but the mode will be switched after that cooldown
Make them have lower view range in fast mode
make the gunhandling worse, just slightly better than average light tank
when you destroy their wheel, it will give you assist damage if someone hits the EBR while the wheel is destroyed
only the first and last wheel will absorb the damage, if you hit middle wheels, you will destroy it + do a damage
make their reload slightly better in slow mode and worse in fast mode
Thats the idea I have for balancing EBR while not making them a shit, hope you like it
Source: https://www.reddit.com/r/WorldofTanks/comments/wp7qz7/balancong_idea_for_ebr_wheeled_vehicles/