Wargaming’s way of balancing the game: Making it unfun.

So if you look at the new Lion tank in tanks.gg, you can see it resembles a Leopard 1 with some differences. First of all, Leopard 1 is fun to play and fair to play against. You can always kill it if you can see it since it has no armour, it is fun to play with because god like gun handling and accuracy and mobility.

Lion has 0.39 accuracy, Leopard PTA levels of gun handling, 2.6 aim time. Less penetration, less shell velocity. You can already tell this tank will miss a lot. It will be more RNG dependent compared to Leo 1. Guess what though, it has 270mm turret armour with no weakspots. So you either tap 2 key to go right through %100 of the time, or you don't tap it and you never go through.

They took a very fun and balanced and competent tank, made it unfun to play, unfun to play against and incompetent at the same time. So you will shoot more gold and other people will shoot more gold at you.

Source: https://www.reddit.com/r/WorldofTanks/comments/xgjbp1/wargamings_way_of_balancing_the_game_making_it/

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