Basically as title. There's a problem in the game where it's really hard to blind fire or leading shots with guns with slower shells, like the Skorpion at longer ranges. A lot of times the actual shot is aimed at the background terrain a lot farther from the target you want to aim at even if you're directly aiming at your target, and the shot will go high and miss. But in order to aim lower, it's either impossible because it will hit terrain which you can't see, or you need to aim at the ground which will make the shot hit the ground half of the time.
However, unlike arty views, this shouldn't be a top down view, and it should still be limited by the render distance. This might turn some derp guns into arty, like the KV2, but since those shells are still much faster than arty shells, I don't think there's a problem.
Is there anything else that I missed? Do you guys think this is something that should be implemented?
Source: https://www.reddit.com/r/WorldofTanks/comments/i24wy5/would_it_be_a_good_idea_to_give_all_tanks/