Valheim needs to incorporate separate armor slots above inventory spaces to make the game more approachable. Dying can be a slog when you lose armor to grave sites after death as retrieving items within higher level areas without protection allows enemies to obliterate you. Armor shouldn't drop, just items and materials. Wind needs to be addressed, we need to be able to forge some kind of wind caller horn that has limited uses. It has to be forged before The Elder, because it is very frustrating to travel to the boss location when wind is constantly working against you. Beginning raft also needs to move faster, it takes crazy long to move across the ocean. There needs to be a way to collect lost items and materials that are too far out of the way to get to. For instance, to another island without a teleporter or in the middle of the ocean. Mabey, a building called the "Recaller" that collects grave sites.
Source: https://www.reddit.com/r/valheim/comments/120khcq/quality_of_life/