Cumulative bugfix notes by Valve

Windranger DOTA 2 Hero Guides

https://store.steampowered.com/news/app/570/view/3703690760958334829?l=english

Copy-paste from source for who too lazy to click:

Also, throughout the last few days, we addressed some ongoing gameplay-affecting issues:

  • Fixed Killing Roshan not giving the team control of enemy Watchers

  • Fixed Phylactery not applying damage/slow if a spell is re-applied

  • Fixed Phylactery not triggering on spells that would otherwise trigger Spell Absorption

  • Fixed Immobile units able to go through Twin Gates

  • Fixed Wraith King not applying Aghanim's Scepter buff to allies if he didn't die

  • Fixed Invoker Aghanim's shard reducing Meteor cooldown by 15s

  • Fixed Fallen Sky counting towards hero Net Worth

  • Fixed a crash if a tethered Io enters Undying Tombstone

  • Fixed Netherstrike dispelling Spirit Breaker if he has Shard

  • Fixed Debuff Immunity negating all damage done to units under False Promise

  • Fixed Naga Siren Aghanim's Scepter ensnare not targetting sleeping/invulnerable units

  • Fixed Pugna Nether Ward counting for healing if Pugna has shard

  • Fixed Templar Assassin autocast Trap behavior triggering the closest point to the map center instead of cursor position

  • Fixed Dragon Knight not re-applying corrosive/frost breath if target already has damage reduction debuff

  • Fixed Some heroes keeping buffs provided by Aghanim's Scepter when selling the scepter

  • Fixed Earth Spirit Level 15 magnetize damage and duration talent not working

  • Fixed Riki's shard not allowing allied Area of Effect spells to go through onto units caught in smoke (Stampede, Chronosphere, etc)

  • Fixed Wraith King Level 15 Skeleton Damage talent not working

  • Fixed Debuff Immunity providing free pathing when hit by forced movement abilities

  • Fixed Dawnbreaker Starbreaker stun and slow piercing spell immunity

  • Fixed a crash when Grimstroke casts Soulbind and them moves into Fog of War and casts Phantom Embrace

  • Fixed Harpoon sharing a cooldown with Forcestaff and Hurricane Pike

  • Fixed Dazzle scepter not performing a free attack on the primary target

  • Fixed Sand King Level 20 Talent not working

  • Fixed Dazzle scepter not being blocked by Linkens Sphere (and not proccing Phylactery)

  • Fixed Muerta Gunslinger piercing magic immunity.

  • Fixed Riki smoke debuff showing on allies (wasn't affecting XP)

  • Fixed Enchantress having extra damage on Impetus

  • Fixed Slark gaining permanent Agility stacks if he killed an ally.

  • Fixed Brewmaster Fire Brewling having incorrect damage at levels 2 and 3

  • Fixed Dandelion Amulet blocking effects that deal less damage than the minimum

  • Fixed Dagon heal not being increased by Heal Amplification

  • Fixed Overwhelming Odds not working well when in Duel

  • Fixed Oracle's False Promise ignoring reductions when counting damage

  • Fixed Oracle's Fortune's End dispelling Fate Edict on enemies

  • Fixed Arc Warden Flux Tempest Slow not working and Magic Damage talent not working

  • Fixed Bounty Hunter Shadow Walk stun not proccing if he was revealed by Dust of Appearance

  • Fixed some cases where a spent shield could result in negative absorbed damage dealing extra damage to the owner.

  • Fixed Perseverance not being disassembleable

  • Fixed Lone Druid Spirit created by Muerta’s Parting shot summoning a permanent Spirit Bear Spirit when he has scepter

  • Fixed Supernova created by Phoenix during Muerta’s Parting Shot stunning Phoenix when destroyed

  • Fixed Megameepo and Fling being stealable by Rubick

  • Fixed Glimmer Cape invisibility and move speed being removed when barrier was broken

  • Fixed double Harpoon attack speed retaining when selling one of the Harpoons

  • Fixed Meepo duplicating runes with bottles in inventory and neutral item slot.

  • Fixed crash relating to Necrophos Death Seeker and Lotus Orb and Soulbound enemies

  • Fixed Wind Waker active not dispelling the target

  • Fixed North Roshan pit not blocking ward placement

  • Fixed Universal heroes not appearing in the Unit Specific Hotkeys UI

  • Fixed Underlord not starting to channel his Fiends Gate when cast

  • Fixed Ward Dispenser numbers misaligned

  • Fixed a multitude of tooltips

Source: https://www.reddit.com/r/DotA2/comments/12zgevt/cumulative_bugfix_notes_by_valve/

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