- Adjusted small lane camp spawn boxes
- Dying to Neutrals/Roshan, similar to increasing respawn times, does not grant TP scrolls
DawnBreaker
- Dawnbreaker: Strength gain increased from 3.2 to 3.8
- Dawnbreaker: Base armor increased by 2
- Dawnbreaker: Starbreaker self stun at the end reduced from 0.3 to 0.2
- Dawnbreaker: Celestial Hammer Trail burn damage increased from 20 to 20/30/40/50
- Dawnbreaker: Luminosity healing from heroes increased from 25/30/35/40% to 30/40/50/60%
- Dawnbreaker: Solar Guardian heal per pulse increased from 40/55/70 to 45/70/95
- Dawnbreaker: Solar Guardian radius increased from 400 to 500
- Dawnbreaker: Solar Guardian stun duration increased from 1.1/1.3/1.5 to 1.5/1.75/2
Source: https://www.reddit.com/r/DotA2/comments/moflw8/gameplay_update_sat_april_10th/