Full list of changes:
Game fixes / changes:
- Fixed various typos in different languages.
- Fixed issue whereby rewards for ranked matches were not available until the next login.
- Fixed issue whereby the level indicator font background was not completely transparent.
- Fixed typo in name of the author of the Fireball Trap card (Anna Podedworna).
- Fixed issue whereby Numpad Enter was not functional in the game.
- Margarita Laux-Antille should no longer spawn an additional Adept when Shani is played.
- Fixed an issue whereby certain SFX or VFX were missing for some cards.
- Fixed an issue whereby Svanrige's ability would not trigger with Svanrige and 1 other card in hand.
- Fixed an issue whereby Quen could protect units from Draug's ability.
- Savage Bear should no longer target units spawned by other units.
- Fixed an issue whereby Johnny wouldn't put the selected card on the bottom of the deck.
- Fixed an issue whereby cards awarded for progressing weren't available until the next login.
- Game should no longer get stuck on the loading screen when connection is lost.
- Reinforced Ballista should no longer cause Out of Sync errors.
- Fixed an issue whereby the Rally card would get stuck on the screen when no cards were left to draw.
- Fixed an issue whereby points required to rank up after a Ranked match were displayed incorrectly if you pressed "Skip".
- Fixed an issue whereby demoted Redanian Elites would return back to Gold.
- Fixed an issue whereby Fireball Trap would deal damage to units pushed by Geralt: Aard.
- Fixed an issue whereby Weather effects would visually remain on the board after the end of a round.
- Fixed an issue whereby text shown while opening Card Kegs overlapped with player level and avatar in certain languages.
- Fixed an issue whereby Sarah would get a double strength bonus when the opponent spawned Weather with Coral.
- Fixed text scaling of username and level in pre-match and victory screens.
- Fixed an issue with disappearing highlight on XBOX ONE.
- It will no longer be possible to exploit GG for easy Scraps (at least one round and some cards have to be played).
- It shouldn't be possible to win the first round of the Advanced Mechanics tutorial anymore.
- Fixed an issue whereby the game would end in a Draw when a player tried to use Decoy on Vrihedd Sappers.
- Specific Weather immunities are gone, now those units will be immune to all types of Weather.
- Rally card will now be banished after being played.
- Units that transform in a row affected by Weather will now also be affected after transformation.
Game polishes:
- Option to enable the classic W3 Gwent soundtrack was added to the menu!
- Added Premium card filtering in the Collection.
- Numerous audio polishes.
- Added a Spying tag and icon.
- Added an icon to mark revealed cards.
- New card backs were implemented.
- Nilfgaard BGM tracks added.
- Overall improvements to fonts / UI.
Gameplay – card Strength / abilities changes:
General / Neutral:
- Decoy will now be Fleeting.
- Myrgtabrakke will now deal 2, 2 and 1 damage.
- Geralt: Aard's strength changed from 6 to 7.
- Geralt: Aard will now target 3 units on the opposite row and move them to a higher row.
- Adrenaline Rush will now be able to remove Resilience from units that have it, in addition to giving it to those that do not.
- Ocvist's countdown timer will not reset now (will only trigger once).
- Commander's Horn will now give a +5 buff to all non-Gold units on a chosen row.
- Stammelford's Tremors will now deal 2 damage to enemy non-Gold units and 1 damage to yours.
- Dimeritium Bomb will now affect a chosen row.
- Dimeritium Bomb will now convert Gold units to Silver or Bronze (if that was their original color) on top of resetting their strength to base value.
- Small Golems spawned by Golem will now be Fleeting.
- Shadows spawned by Gaunter O'Dimm will now be Fleeting.
- Regis: Higher Vampire's strength changed from 8 to 10.
- Both Field Marshal Duda cards will now be playable on all 6 rows.
- Mutagen will now be able to target units on both sides of the battlefield.
- Spores will now be able to target units on both sides of the battlefield.
- Iris will now be Agile.
- Ciri: Dash will now also return to the player's deck when discarded.
- Alzur's Double Cross will now apply a +3 buff to the played card.
- Yennefer: The Conjurer's strength changed from 4 to 7.
- New Special Card: Blizzard Potion
- Mardroeme: Mutagen's buff changed from +4 to +3.
- Mardroeme: Spores' damage value changed from 4 to 3.
- New unit card: Cyprian Wiley
- New unit card: Cleaver
- King of Beggars' strength changed from 4 to 3.
- Iris strength changed to 1
- Yennefer: Conjurer will only affect the opposite side.
Monsters:
- Ice Giant will now be buffed whenever a Frost effect is applied, and won't lose the buff when Weather is removed.
- Vran Warrior's strength changed from 7 to 5.
- Vran Warrior is now Agile.
- New ability added to Vran Warrior: Consume the weakest unit on the row every 2 turns.
- Frightener will no longer trigger its ability when there are no cards to consume.
- Nekker Warrior will now put base copies of the targeted unit on the bottom of the deck.
- Arachas' strength changed from 2 to 3.
- Earth Elemental's strength changed from 6 to 8.
- Monster Faction ability will now keep the last-played non-Gold, non-Fleeting, non-Resilient Monsters or Neutral unit at the end of the round.
- Monster Nest will now spawn 3 base copies of a Breedable unit.
- Small Fire Elementals spawned by Fire Elemental will now be Fleeting.
- Small Earth Elementals spawned by Earth Elemental will now be Fleeting.
- Wolves spawned by Woodland Spirit will now be Fleeting.
- Wild Hunt Hounds spawned by Caranthir will now be Fleeting.
- Eredin's strength changed from 10 to 11.
- Brewess' strength changed from 7 to 8.
- Weavess' strength changed from 7 to 9.
- Katakan's strength changed from 4 to 6.
- Katakan will now consume a chosen non-Gold unit from either Graveyard.
- Nekkers will now also be buffed while on the battlefield.
- Wyvern's strength changed from 3 to 5.
- Wyvern will now deal 3 damage.
- Wyvern is now played on the Siege row.
- Ekimmara will now be Agile.
- Draug will now only destroy enemy's units.
- Draug's strength changed from 8 to 6.
- Archgriffin's strength changed from 5 to 6.
- Caranthir's strength changed from 8 to 6.
- Drowner's strength changed from 5 to 7.
- Foglet's strength changed from 1 to 2.
- Imlerith's strength changed from 8 to 9.
- Grave Hag's strength changed to 1
- New unit card: Succubus
- New unit card: Old Speartip: Asleep
- New unit card: Old Speartip: Awake
- New unit card: Harpy
- New unit card: Celeano Harpy
- New unit card: Harpy Egg
- Caretaker will no longer be able to resurrect Permadeath units.
Nilfgaard:
- New Leader card: Emhyr var Emreis
- New Leader card: Morvran Voorhis
- New Leader card: John Calveit
- New unit card: Letho of Gulet
- New unit card: Menno Coehoorn
- New unit card: Vattier de Rideaux
- New unit card: Cahir
- New unit card: Vilgefortz
- New unit card: Stefan Skellen
- New unit card: Tibor Eggebracht
- New unit card: Xarthisius
- New unit card: Albrich
- New unit card: Assire var Anahid
- New unit card: Cynthia
- New unit card: The Guardian
- New unit card: Peter Saar Gwynleve
- New unit card: Fringilla Vigo
- New unit card: Sweers
- New unit card: Vanhemar
- New unit card: Auckes
- New unit card: Serrit
- New unit card: Cantarella
- New unit card: Joachim de Wett
- New unit card: Fake Ciri
- New unit card: Ceallach
- New unit card: Daerlan Foot Soldier
- New unit card: Rot Tosser
- New unit card: Cow Carcass
- New unit card: Spotter
- New unit card: Vicovaro Medic
- New unit card: Black Infantry Arbalest
- New unit card: Fire Scorpion
- New unit card: Impera Brigade
- New unit card: Impera Enforcers
- New unit card: Nauzicaa Standard Bearer
- New unit card: Nauzicaa Brigade
- New unit card: Alba Pikeman
- New unit card: Alba Spearman
- New unit card: Combat Engineer
- New unit card: Emissary
- New unit card: Ambassador
- New unit card: Alchemist
- New unit card: Mangonel
- New unit card: Nilfgaardian Knight
- New Special Card: Assassination
- New Special Card: Treason
Northern Realms:
- Pavetta's strength changed from 4 to 6.
- Trololo's buff value changed from +1 to +2.
- Reaver Hunter's buff removed.
- Reaver Hunter's strength changed from 4 to 5.
- Kaedweni Sergeant's strength changed from 6 to 5.
- Lubberkin's ability changed to: "Add 3 strength to a random other non-Gold unit on your side at the start of your turn".
- Lubberkin's strength changed from 1 to 3.
- Permadeath tag removed from Lubberkin.
- Keira Metz's ability will now also trigger on a 2 turn countdown (every two turns) after being triggered when she's played.
- Field Medic will now be able to resurrect Bronze units only.
- Field Medic's strength changed from 3 to 2.
- Ban Ard Adepts spawned by Margarita Laux-Antille will now be Fleeting.
- Blue Stripes Commando will now add 2 strength to all other copies of itself on your side of the battlefield, in your hand or deck.
- Ballista will now deal 3 damage.
- Sabrina Glevissig will now be Agile.
- Reaver Scouts will now be unable to target themselves.
- Reaver Scout's strength changed from 3 to 2.
- Poor Infantry will now spawn two base copies of itself.
- Poor Infantry's strength changed from 3 to 2.
- Prince Stennis will now be Immune to Weather.
- Prince Stennis' strength changed from 8 to 12.
- Dandelion's strength changed from 4 to 3.
- Dandelion will now only affect units on your side of the board.
- Dijkstra's buff value changed from +1 to +2.
- Odrin's strength changed from 4 to 6.
- Ves' strength changed from 4 to 5.
- Reinforced Siege Tower's strength changed from 3 to 4.
- Kaedweni Siege Support's strength changed from 2 to 3.
- Dun Banner Light Cavalry will now be Immune to Weather.
- New unit card: Triss: Butterfly Spell
- Sabrina Glevissig strength changed to 1
- New unit card: Dethmold
- New unit card: Temerian Foot Soldier
- New unit card: Kaedweni Siege Expert
Scoia'tael:
- Milva will now no longer return a unit to the hand of a player who has passed.
- Ciaran's strength changed from 4 to 1.
- Elven Mercenary will now be Relentless.
- Schirru will now scorch only cards on the opponent's side of the battlefield.
- Ida Emean will only cancel opponent's Special cards now.
- Fireball Trap's ability changed to: "Ambush: When a revealed non-Gold unit appears on the opposite side, remove 3 strength from it and spawn a Commando Neophyte unit on a random row on your side".
- Barclay Els' strength changed from 5 to 8.
- Saskia's strength changed from 5 to 9.
- Dol Blathanna Trapper will now deal 4 damage.
- Dol Blathanna Trapper's strength changed from 2 to 4.
- Commando Neophytes (e.g. spawned by Isengrim) will now be Fleeting.
- Vrihedd Officer's buff value changed from +1 to +2.
- Vrihedd Vanguard's strength changed from 6 to 5.
- Milva's strength changed from 8 to 7.
- Dol Blathanna Archer's strength changed from 2 to 5.
- Dol Blathanna Archer will now deal 3 damage.
- Yaevinn will now be Immune to Weather.
- Yaevinn's strength changed from 11 to 14.
- Yaevinn will now deal 1 damage instead of 2.
- Dol Blathanna Archer will now be Ranged.
- Elven Mercenary will now be Melee.
- Vrihedd Officer will now be Siege.
- Blue Mountain Commando will now be Siege.
- Vrihedd Dragoon will now be Ranged.
- Vrihedd Dragoon's buff value changed from +3 to +4.
- Vrihedd Vanguard will now be Melee.
- Hawker Support will now be Siege.
- Ele'yas' buff value changed from +3 to +2.
- Ele'yas will now be buffed when in hand, deck or on the battlefield.
- Isengrim's strength changed from 6 to 7.
- Elven Mercenary's strength changed from 3 to 4.
- Elven Wardancer will now only be buffed by its owner's Ambush cards.
- Aglais is now Relentless
- Ele'yas will be now ranged instead of agile
- New unit card: Ithlinne
- New unit card: Dennis Cranmer
- New unit card: Hawker Smuggler
- New unit card: Dol Blathanna Marksman
- Malena's base strength is now 6.
- Braenn base strength changed from 3 to 4.
Skellige:
- King Bran's ability changed to: "Discard 2 cards from your deck and add 2 base strength to them."
- Skjall's strength changed from 4 to 3.
- Skjall's ability changed to: "Lose 2 strength at the start of your turn. When removed from the battlefield, spawn Craven Revived on the same row".
- Clan Brokvar Archer's strength changed from 3 to 5.
- Clan An Craite Warrior's strength changed from 7 to 9.
- Clan Tuirseach Axeman's strength changed from 2 to 4.
- Clan Tuirseach Axeman will now be buffed whenever another unit is damaged on either side of the battlefield.
- Cerys' strength changed from 8 to 12.
- Savage Bear's strength changed from 3 to 4.
- Raging Berseker's strength changed from 3 to 4.
- Raging Bear's strength changed from 6 to 8.
- Raging Bear's buff ability removed. It is now only Immune to Weather.
- Clan Dimun Pirate Captain's strength changed from 3 to 4.
- Clan Dimun Pirate Captain will no longer be Immune to Weather.
- Coral will now spawn a Weather effect on the opposite row.
- Donar an Hindar will now be Immune to Weather.
- Donar an Hindar's strength changed from 8 to 10.
- Udalryk will now be Loyal.
- Udalryk will now draw and play a non-Gold card from your opponent's graveyard, instead of drawing it to your hand.
- Birna's strength changed from 8 to 12.
- Sigrdrifa will no longer be able to resurrect Permadeath units.
- Sigrdrifa's strength changed from 1 to 2.
- Sigrdrifa will be buffed by your opponent's resurrections if the resurrected unit is played on your side.
- Madman Lugos will now have his base strength increased when buffed.
- Madman Lugos will be reset to 4 base strength when sent to the graveyard.
- Champion of Champions will now increase his base strength with his buff.
- Clan Brokvar Hunter's strength changed from 3 to 5.
- Clan Brokvar Hunter will now deal 3 damage.
- Spectral Whale's strength changed from 4 to 3.
- Spectral Whale will now be Immune to Weather.
- Spectral Whale will no longer damage itself.
- Blueboy Lugos' strength changed from 4 to 6.
- Clan An Craite Raider's strength changed from 3 to 4.
- Draig Bon-Dhu's buff value changed from +2 to +3.
- Gremist's damage value changed from 2 to 1.
- War Longship and Light Longship will now have the "Machine" tag.
- Draig Bon-Dhu is now fleeting.
- New unit card: Wild Boar of the Sea
- New unit card: Djenge Frett
- New unit card: Clan Tordarroch Armorsmith
- New unit card: Clan Drummond Shieldmaiden
- Morkvarg's strength changed to from 6 to 7.
- Gremist's strength changed from 5 to 4.
Official Link:
Edit: Changed notes for Grave Hag (is now 1 strength) and Draig Bon-Dhu (is only "fleeting").
Beforehand their notes contradicted themselves.
Edit 2: As of today (02/08/2017) there have been several hotfixes to various cards.
These include the following:
Game polishes:
- Tooltip changes
Neutral:
- Yennefer: The Conjurer's strength changed from 7 to 5.
Skellige:
- Draig Bon Dhu will now be Relentless.
- Cery's strength changed from 12 to 8.
- King Bran's buff value changed from 2 to 1.
Game Fixes/Changes:
- Sarah should no longer get double points when weather effects are spawned by opponent's Coral
- Fleeting Units should no longer stay in the middle of the board after being discarded by Bran's ability.
- Isengrim will no longer spawn Scoia'tael Neophytes when the opponent plays Decoy.
- Foltest will not be able to copy spying Units.
- Tuirseach Axeman with Resilience will not be buffed by Units cleared from the Battlefield at the end of the round.
- Harpies will not spawn more eggs when pushed by Geralt: Aard.
- Hawker Support will not be boosted when the opponent plays Decoy.
- Units affected by Weather and then replayed on the same row will now have proper Strength.
Source: https://www.reddit.com/r/gwent/comments/5sf2wu/patch_notes_for_0860/