Saw a challenge to create a workable agility position 1 without a farming ability or gap close. I present to you:
Card Shark
Agility Hero
Stats: medium strength, high agility, high intelligence
Bio:
- Slikol the card shark is no mere scammer. He is an entertainer, one who leaves his audience astounded and bamboozled. With each flourish and sweep, they become more enthralled, and will gamble their life’s savings away just to see him keep going. The slithereen sentenced him to Dark Reef prison after he angered one too many high-sworn, so he migrated to the surface world to escape capture. Though a fish out of water, he took to life on land easily, and has been terrorizing surface casinos ever since.
Abilities:
- Trick Shot
- Throws a card at an enemy, damaging and slowing them
- Has a 40%/50%/60%/70% chance to deal bonus damage and silence
- Slikol’s dazzling skill turns the most mundane of objects into brilliant wonders, leaving even the harshest critics silent.
- Flourish
- Stuns enemies that look upon you.
- Has a 20% chance to remove affected enemies’ vision of all but the flourish’s spell effect for its duration
- Slikol raises showmanship to an art form, his every move stunning.
- Escape Artist (passive)
- You have a chance to escape some harmful effects.
- Level 1: 5% chance to avoid physical damage
- Level 2: 5% chance to avoid magical damage
- Level 3: 5% chance to avoid slows
- Level 4: 5% chance to avoid disables
- With years of experience avoiding angry victims, casino guards, and law enforcement, Slikol can predict, evade, and outmaneuver all who seek to harm him.
- Ultimate Ability: I’m Feeling Lucky (passive)
- Your chance based effects have a higher chance of occurring
- Bonus percentage: +10%/20%/30%
- The odds are ever in Slikol’s favor.
Source: https://www.reddit.com/r/DotA2/comments/tx3mor/idea_for_new_agi_carry/