Is Elite actually an “early access” or “alpha/beta” game?

I have been thinking about this lately. FDev has stated this is a finished game, but we know its full of bugs and half done features, so why we assume it is a finished product and they advertise it as such? The evidence:

-Everything is a placeholder. No, really. All stations have the same features, all settlements have the same buildings, all space conflict zone battles are exactly the same, all engineer bases are the same, all stars are the same with different colours, all planets look basically the same. There list is long, I'm sure you can come up with your own examples.

-There have been bugs left unattended for years, just take a look at the issue tracker. We suffer from constant disconnects, missions fail for no apparent reason, there are constant missing mission targets, and so on.

-We were given entirely new mechanics years after "release" such as new mining mechanics and new ships.

-EDO updates patch notes have been kilometric, meaning there were hundreds of bugs that were fixed after they "released" the expansion.

-Performance is what you would expect from an "early access" game. Even top of the line hardware can't get solid 60 fps in settlements and on foot conflict zones. In space we get better fps because there is literally nothing to see but the sky box.

-This is supposed to be a MMO game but multiplayer doesn't work in a reliable way.

The list can go on, but you get the point. Why is this is supposed to be a "released" game? Have we been lied to?

Source: https://www.reddit.com/r/EliteDangerous/comments/tpniud/is_elite_actually_an_early_access_or_alphabeta/

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