— Stream has ended —
– Dynamic loot boxes
– New changes to anti-cheat soon(?).
– Unity2021 (less memory consumption, faster load times).
– Nearest patch probably in April.
– Big patch in May (wipe incoming?!).
– The next technical patch will contain changes such as: higher FPS at locations where a lot of people are. Less network errors expected. Improving hit reg. More players per server. Network traffic optimization.
– Next technical patch: changes in object visualization. Things should be visible faster.
– BSG has decided to rewrite the core of the game. Many (optimization) changes incoming due to that. Expect these changes rolling out during the year of 2023.
– 60 players in maps upcoming. They have already tested this. Maybe even more.
– Recoil rework planned. Maybe in the summer or a little later this will be released.
– Graphical changes: a new culling system will be implemented on all maps. Expect more FPS. Extra changes on Streets (LOD changes). This will also reduce memory leaks. Fixes for breakable glass incoming, this seems to be due to its' shaders.
– A boss will be put at the Lexos Dealers' centre on Streets. Mines and snipers will be added. Should be very dangerous. Think of the Water Treatment area on Lighthouse. In the final state you will have 2-3 bosses on Streets.
– A lot of new animations will be added.
– Changes to the blindfire animation.
– Sound changes for the next 6 months: indoor/outdoor changes. Sound right now is just a 'trigger'. They want to make this more smooth. Changes to silencers' sounds. Nikita explains this needs to be done manually and takes a lot of time. Interchange is up next for changes.
– Next Streets expansion is almost done.
– Vaulting: still in progress. Small demo shown during the stream. Jumping over objects/fences looks much more animated.
– BTR taxi confirmed on Streets.
– Nikita confirmed some announced features may be skipped in favor of releasing the full version of the game. What will be skipped and not isn't mentioned in detail.
– QoL improvements: turning on/off helmet lights, double clicking items to use them, medical changes.
– Redesigned trading menu.
– Gear presets system upcoming, should be available pretty soon.
– Improved lobby/friends management screen. All-in-one instead of the clutter-ish mailbox we have now.
– New weapons: 9A-91, AK-12 lineup, ABT rifle. MP-40. SCAR grenade launcher module. VSK-94 sniper rifle. All in 6-8 months from now.
– Armor hit zones, body hit zones etc. will be in the game at some point.
– Armor modding
– Hideout expansion: unique animations per module.
– Left handed shooting
– Bipods
– Quick switch to sidearms
– Ammo loading interface (next podcast)
– UI rework
– More quest reworks
– More Lightkeeper content.
– Arena teaser shown: people can pick different classes and loadouts from the menu. 5 different maps selection shown in the teaser. Screenshots of the locations are shown. Spectator mode will be available. 1 gamemode vs AI, other 5v5. Custom game system for custom games and tournaments will be added. You will be able to host these without the developers involved. Cleaning squad(?!) will be in arena.
Promocode 1:
PODCASTNIGHT
Promocode 2:
UNITY2021
Promocode 3:
VAULTING
Promocode 4:
60PLAYERS
Promocode 5:
STREETSBOSS
Source: https://www.reddit.com/r/EscapefromTarkov/comments/12eq6nw/tarkovtv_upcoming_changes_thread/