Quality of Life items/adjustments
Hello all,
I have been dumping a lot of time into this game and enjoying it very much. I have posted once before, mostly active over on the EVE ...
A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture. Battle, build, and conquer your way to a saga worthy of Odin’s patronage!
Hello all,
I have been dumping a lot of time into this game and enjoying it very much. I have posted once before, mostly active over on the EVE ...
It's an early access survival game. Absolute steam fodder description on first glance that looks bad in screenshots.
But then you play it... a ...
As the title says, I finished the game in a no-bow run, all of it after the boss buff patch.
Eikthyr: 20 minutes in, I made a flint axe. Happened to ...
Vikings! Well met!
I have a created a new way to keep track of all those pesky tasks that need doing around Valheim, so that you can spend more time ...
I was kinda confused at first as to why axes seemed to just be straight up worse than pretty much anything else as weapons. Of course, damage type is ...
Hey I had a bad experience with citadel server hosting l them myself where server stopped working after 3 days of messaging in support tickets that ...
I'm aware this game is in early access. I've really enjoyed the shit out of this game so far. However, I'm a bit worried that once ...
As a solo player sea serpents are incredibly annoying. The moment they start to lose a fight it seems they turn tail and run, which wouldn't be ...
There's some dev feedback about this idea about implementing professions in the game, or crafting skills. I would put forth these might be a bad ...
I am sure some of these have been talked about, but my list for additional improvements would be:
Shared world map. The players on my server would ...
I'm writing this guide as I had some issues setting up my linux distribution to work with Valheim mods. With an out of the box PopOS (latest ...
Map table: for example have a table that can be interacted with by players, that way anyone can update it when they get back from exploring, this way ...