Idea for Devs – Lox Usability
In short: pack mule.
An addition to, or instead of, a saddle, the ability to craft a ‘pack’ for a Lox.
Interacting with the Lox makes it follow ...
A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture. Battle, build, and conquer your way to a saga worthy of Odin’s patronage!
In short: pack mule.
An addition to, or instead of, a saddle, the ability to craft a ‘pack’ for a Lox.
Interacting with the Lox makes it follow ...
If I had a magic wand and attention of the game developers ...
An "Exhausted" nerf applies after 50 game minutes of no sleep. The effects ...
Hey Vikings!
I absolutely adore this game. Last night I got into a bit of a sticky situation. And I'm wondering if anyone has some non-cheesy ...
Had quite a struggle in my single player world yesterday. I was doing a no-portals run. Found this insanely huge mountain with the Moder summon on ...
Full disclosure: I love this game and I'm not hating on it. But I'd like to see certain things done a bit better for that reason, and ...
Many know that the frequency of starred enemies has a chance to increase the further out one goes into the world.
But what about new creatures in ...
Me and my friend were going dungeon delving in sunken crypts for Iron. We clear all the crypts on one side of the swamp, the side our outpost is on, ...
Jumped onto my buddy’s world to help him out a bit. Searching for ice caves and stuff.
His seed is a pretty wild one compared to mine the way ...
So I defeated the elder who was on a second island and decided it was time to take to the sea to find the swamp.
I'd spent a few hours playing ...
Made this post a few weeks back: ...
I put it in quotations just because their isn't a defined class system, but different character builds suit different play styles!
Personally I ...
Thought I'd tell a story to spark this, and see what madness Valheim has brought you.
My buddy and I are late-era Mountains, venturing into the ...