Ok, EBR is very OP tank in World of Tanks. But mechanic of EBR can't fit in this game.
Here is reason:
– 450 meters of spot range
– 90 km/h
– snapshot while moving 90km/h
– very good mobility
– two Stalinium tires
– 105 mm penetration for HE shells
Now, there are people who drive EBR in real life, and they know that EBR's speed is 85km/h on downhill. and 60/65 on flat terrain. Avg speed 50km/h. (real life)
WoT doesn't have physic, so if you shoot shell from straight gun, shell will go or left or right. RNG problem.
Idea for nerf of EBR.
Speed:
max speed should be 70/75 km/h or 75/80 km/h, and on hill 60km/h
Mobility:
turning left or right should be slower, and if you release "w" button EBR should slow down really really fast.
Reload time and snapshot while moving:
Reload time should be changeable, if you are not moving reload should be 7 seconds, but if you are going 75 kmh/h reload should be 14/15 seconds.
This sound very weird but crew in tank couldn't reload while moving 75 km/h in tank.
There should be 4 phases of reloading:
-opening breech
-removing shell from previus shoot
-putting new shell
-closing breech
And on start of battle reload should be 5-6 seconds because you don't need to remove shell from previus shoot (logic).
This is changeable.
How this should be better, adding suspension on EBR, and new skill specially for EBR crew.
Stabilizators, and other equipment should stay.
And one more thing what do you think about this idea, good or bad? And what would you change?
THIS IS JUST FUN MADE IDEA!
Source: https://www.reddit.com/r/WorldofTanks/comments/k756du/idea_of_new_mechanic_of_ebr/