Anisotropic filtering makes your game look more clear


Recently, I see a lot of videos where people recommend to set the anisotropic filtering to 'off', in order to gain more fps, with the reason that 'you don't see the difference anyway'. This is however partially incorrect, because yes it reduces some of your frames, but it also dramatically improves the clarity of the textures. Here a couple of screenshots I took as an example:

Customs – Anisotropic filtering off

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These screenshots are a representation of how the game looks on my screen, but it is best if you test it for yourself in game. If you want to understand what anisotropic filtering actually is, here is a video of our man LinusFlexTips that gives a good explanation on the subject:


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