Where are the easy wins for the devs and where have they been?
So I'll be upfront.. I've been extremely critical of the recent delays and axing of the roadmap for good and valid reasons. Not saying we ...
A brutal exploration and survival game for 1-10 players, set in a procedurally-generated purgatory inspired by viking culture. Battle, build, and conquer your way to a saga worthy of Odin’s patronage!
So I'll be upfront.. I've been extremely critical of the recent delays and axing of the roadmap for good and valid reasons. Not saying we ...
Hi, I'm thinking on how to go about creating a Valheim world that feels alive, where villages and cities would emerge out of player interactions ...
like its doesnt realy feel like a sandbox where you can go everywhere at the start and do what you want you need to do what they told you too or ...
I think that Battleaxes should have some small changes, as it feels a bit clunky and unintuitive to use.
Knockback. The slow start up for the axe is ...
TL;DR: Tame wolves won’t kill wild wolves, oops. What other odd things should I expect as a newbie, that you learned through hilarious death?
I am a ...
With the Developer AMA today (11/06/21), we got some long-awaited details about Valheim’s state and the future. I’ve compiled the information for you ...
"Look at all the content you can get in mods now, 100+ build items, you can have Lox pull carts, build with glass and make drawbridges, new ...
I was building today when I encountered an issue and it gave me an idea.
I wanted to build a large temple, but the iron bars needed for the supports ...
Hey all, feel free to offer feedback/other ideas within
So, a hopeful simple idea that my friends and i have played with is as follows:
Portals ...
I played this game for almost 100 hours with a trio of friends before we all slowly became bored by the relative monotony of the later stages of the ...
This is an ongoing journal of modded play of Valheim. I played the game straight up and won several times, this is more about extending the life of ...
0.154.1
* Fixed issue where capes sometimes formed strange bumps on the back after jumping
* Close build gui with ESC selection fix
* Fuling army ...